Call of Duty: Infinite Warfare is currently in a closed beta where players are getting the chance to try the game for the very first time. Before you just jump in, though, there are a few things you should know about the game that will help you better understand it and play better.
Health Regeneration is Slow
Painfully slow. If you take damage and know that an enemy is nearby or has you in his/her sights – high tail it to a safer area or get behind cover immediately. Your health goes down fast, but it comes back slow as molasses. Staying in open areas where you’re easily spotted will lead to a quick death.
You’ll have to be protective of yourself and cautious on the field if you’re looking to get enough points to activate some of the more powerful Infinite Warfare killstreaks.
Some Weapons Have Infinite Ammo
Keep getting destroyed by the same guy firing lasers at you for what seems like an eternity without ever seeming to run out of bullets? Well, there’s a reason for that. Energy weapons actually constantly generate ammo. In other words – they never run out. And, if you’re smart with your shots, you can actually go a while without needing to reload one of these guns (primarily with assault rifles).
Weapon Variants are Back
Can’t figure out why someone with the same gun as you seems to have an upper-hand no matter what you do? It may not be you. He may just have a different version of the gun you’re using. Yup, weapon variants, like the ones seen in Call of Duty: Advanced Warfare, make a comeback in Infinite Warfare. These can be earned through team missions, crafted, or obtained through supply drops.
Variants of the base weapons have different perks that can give you boosts to your payload charge, improve your aim, and more. They come in a number of different rarities including common, rare, legendary, and epic.
Supply Drops Return
This probably comes as a shocker to a lot of people…. not. Pretty much everyone knew drops would be included in IW. There are very few differences between the supply drops in Infinite Warfare and the ones we’ve seen in Black Ops 3. Instead of opening them with Cryptokeys you just need regular Keys to open a drop. And instead of rare boxes giving you extra Cryptokeys you’ll get bonus Salvage (the currency used in the weapon crafting system).
Sniping is Stupidly Easy
Quickscoping is back with a vengeance. That’s mainly because any mammal with opposing thumbs can master it. The act of quickscoping is arguably easier in Infinite Warfare than it has ever been in previous Call of Duty games. Snipers are easily able to challenge players with assault rifles and submachine guns. A well-timed shot can even stop a shotgun noob in his tracks.
There’s even one of the perks that greatly reduces flinch on sniper rifles. This makes it ridiculously easy to line up a shot even if an enemy is blasting you full of lead.
Combat Rigs are… Interesting
Combat Rigs are basically redesigned specialist classes like we saw in Black Ops 3. The names aren’t quite as cool and their weapons & abilities are, well, fascinating – to say the least. From a robot that can turn into a killer canine to a heavily-armored soldier that can charge through enemies with a riot shield… it’ll definitely be interesting to see how players utilize and counter these unique character classes.
Some have already discovered some weird glitches and exploits that can be used with certain rigs. The one below shows that you can essentially fly around the map in Synaptic’s Reaper form.
This will likely receive a patch before the game hits retail release, but it probably won’t be the last oddity we see as players get more time with Infinite Warfare.
New Game Modes Have Arrived
Along with traditional modes such as Team Deathmatch and Domination, there are a few new game modes for players to try out in IW. One is called Defender. This is somewhat similar to the Oddball mode seen in Halo games. In it, players are tasked with grabbing a drone in the center of the map and holding onto it for as long as possible. Keeping the drone in your team’s possession racks up points.
It’s important to note that, yes, this is still in beta. It is, however, just a few weeks away from retail launch so very little will change aside from general tweaks and bug fixes.