Call of Duty Advanced Warfare Multiplayer Maps

A new Call of Duty title means, you know it, new multiplayer maps! And, thankfully, CoD: Advanced Warfare doesn’t feature a massive amount of remakes like we’ve seen in the past. In total there are 14 MP maps in this game and only one is a redesign of a map found in an older game. So, in other words, there are 13 new environments to learn chokepoints and camping spots on.

A few maps have dynamic events associated with them. This means that at some point during a match the layout of the map could change due to destruction or an added piece. There are also special killstreaks for some maps that can be obtained from care packages. This info is listed below in the summaries of the maps.

Here is a complete list of every map in the game:

  • Ascend
  • Bio Lab
  • Comeback
  • Defender
  • Detroit
  • Greenband
  • Horizon
  • Instinct
  • Recovery
  • Retreat
  • Riot
  • Solar
  • Terrace
  • Atlas Gorge

All 14 of these maps are available on all platforms (Xbox One, Xbox 360, Playstation 4, Playstation 3, and PC). There are also four DLCs planned for Advanced Warfare that will likely add even more maps. The DLC packs will be released in 2015 and, as their contents are exposed, will be listed here once available.

Ascend

Call of Duty Advanced Warfare Ascend

This is a map set in the Gulf of Mexico. The entire thing is basically a large space elevator platform. The top deck has long pathways with great visibility while the lower deck is definitely a close quarters combat paradise with many obstructions.

Map Special: Special streak that activates turrets that pop up from the ground floor of the map and fire on enemy players.

Bio Lab

Call of Duty Advanced Warfare Bio Lab

This is an Atlas bioengineering lab found in a Colorado valley. It features both indoor and outdoor areas. The indoor portions are cramped and have short passageways that allow for easy kills using weapons like shotguns and SMGs. The outdoor areas are bigger and very open. Players can shoot the canisters around the map which combust and can maim or even kill nearby enemies.

Dynamic Event: At some point during the match a chopper will fly over the map and drop-in a small base that features a player-usable turret in one of the windows.

Comeback

Call of Duty Advanced Warfare Comeback

Comeback is a small city setting located in Lagos, Nigeria. It features many small buildings and rooftops you can access with boost jumps. Most of the map is designed for fast-paced, close combat but the rooftops do allow for sniper visibility.

Defender

Call of Duty Advanced Warfare Defender

Defender is centered around an seaside air defense base that is mostly outdoors and very open. There are a few small bases that players can camp in or rush through for short range combat but most of the battle will be fought with mid to long range weapons outside.

Dynamic Event: During a match the map will become partially flooded by a tsunami. These areas are still accessible but player movement is slowed while going through the waters.

Detroit

Call of Duty Advanced Warfare Detroit

Detroit is set in, you guessed it, Detroit, Michigan. Players will traverse city buildings and streets in a combination of long and short range combat. The streets provide long sight lines perfect for snipers while the buildings are more suited for submachine guns.

Greenband

Call of Duty Advanced Warfare Greenband

Greenband is a two-base style map that’s set in South Korea. The two bases are on opposite sides of the map and there are 3 different paths that stretch between them. The bases offer medium-close range indoor combat while the paths are mostly outdoors and are better suited for assault rifles and snipers. There are many things that get in the way of your sight though.

Horizon

Call of Duty Advanced Warfare Horizon

Set in the Icelandic Highlands, Horizon is an Atlas drone production facility. With dim lightning and snowy conditions the map provides low visibility and involves both indoor and outdoor combat. The map itself isn’t exactly small but, due to all of the stuff in the way, there aren’t many long-range opportunities.

Instinct

Call of Duty Advanced Warfare Instinct

Instinct is a mostly outdoor mining facility. The space is pretty open which works well for assault rifles, snipers, and air-based killstreaks. There is a cave that allows for more close quarters combat but for the most part you’ll want to stick with long range weapons when playing on this map.

Recovery

Call of Duty Advanced Warfare Recovery

This map centers around an observatory located in Hawaii. There are two sections of the map. One side features several buildings and short paths that are best suited for SMGs and assault rifles. The other side of the map is a lot more open and better suited for medium to long range weaponry.

Dynamic Event: A volcano will erupt and kill anyone in the lava’s path and leave the map filled with falling ash.

Retreat

Call of Duty Advanced Warfare Retreat

This map is an Atlas retreat located in the mountainous regions of China. It has a late-afternoon setting with light rain. The map, like most others, is an interesting combination of both indoor and outdoor terrain. There are several buildings that have tight, short corridors to traverse where close-quarters weapons will perform best. Outside, though, you may want to use a medium range gun as it is a bit more open.

Riot

Call of Duty Advanced Warfare Riot

Riot is set both inside and around a prison that has presumably had a large-scale breakout recently. Inside the space is limited and is perfect for players with SMGs and shotguns. Outside there are a few buildings to go through and on. And you’ll also find yourself in combat in the semi-open prison courtyard that is surrounded by catwalks and fences.

Solar

Call of Duty Advanced Warfare Solar

This map is a solar facility found somewhere in Baghdad. There’s a lot of lighting since you play during the midday hours. Most of the map is outdoors with a lot of open ground and even a few buildings that you can scale for higher-ground advantages. Within the buildings you’ll be going down short, tight hallways where short-range weaponry will prevail. Outside you’ll want to rely on assault rifles and other medium-long range guns for combat.

Terrace

Call of Duty Advanced Warfare Terrace

Terrace is a resort found in Greece. Most of the map is very dark but there are a couple spots where the resort lighting makes for better visibility. There are a few different levels to the resort that feature everything from restaurants to pools. If you want to pop off enemies with a sniper you should stick to the rooftops. All other areas will be dominated by SMGs and assault rifles.

Atlas Gorge

Atlas Gorge is a remake of the popular Pipeline map seen in Call of Duty 4: Modern Warfare. Yes, this is pretty old-school, but an awesome map nonetheless. Located in China it’s centered around a large dam.

This is a bonus map that is only found in the Atlas Limited, Pro, and Digital editions of Advanced Warfare. It also comes prepackaged with the Season Pass for the game.

Call of Duty Advanced Warfare Killstreaks

It just wouldn’t be a Call of Duty game if it didn’t have killstreaks, right? Well, Advanced Warfare technically has the newer version referred to as “scorestreaks” but it’s essentially the same concept. These give the player a chance to call in defensive, offensive, and supportive abilities that can help wreak havoc on enemies.

Scorestreaks are earned in AW by racking up score during a single life. The more you get, the higher-level the killstreak you can use. The most common way of gaining score is by getting kills but other actions, such as helping to secure an objective, will also contribute to your points.

Call of Duty: Advanced Warfare Killstreaks

There are a couple of unique aspects to the killstreaks in AW, though. These are new and interesting changes to the system. First off, you can actually upgrade your streaks by unlocking modules. Modules allow you to improve the abilities of your streak. For example, the standard UAV (which normally just shows enemies on the mini-map) can be further enhanced with a module to work as a counter-UAV and distort the enemy radar.

Call of Duty Advanced Warfare Scorestreaks

Another unique twist in Advanced Warfare is that you have the ability to not use scorestreaks at all. They are integrated into your class setup and take up picks just like weapons, attachments, and other player accessories. By completely removing all scorestreaks you give yourself the ability to choose more gun attachments, equipment, etc.

Finally, there’s an insanely awesome Wildcard called Streaker which gives you the ability to select up to 4 killstreaks rather than just 3. This does take away from your selections in the Pick 13 class system but if you’re a skilled player and can rack up kills quickly with a simple loadout this will allow you to use more scorestreaks than normal.

Want to see the list for BO3? We’ve compiled the entire list of Black Ops 3 scorestreaks as well.

Scorestreaks List

Enough about the basic functionality behind these puppies, let’s talk about the actual streaks themselves. In total there are 13 different killstreaks that players can use in Advanced Warfare. Twelve of these are standard and can be chosen via the Pick 13 loadout system while one is rather special and almost like an Easter egg (don’t worry we’ll tell you below).

Many of the streaks can also be upgraded using modules. Below we’ve provided a complete list of the killstreaks available in CoD AW along with a summary of what they do, information about any upgrades they have, their score cost, and more.

Not what you want? Maybe you’re looking for Infinite Warfare killstreaks, instead.

Aerial Recon Drone

What It Does: Puts you in control of a small R/C drone that you can fly around and tag enemy players with. Once tagged these enemies will appear on the radar for you and your teammates.

Cost: 350

Modules: N/A.

UAV

What it Does: An unmanned drone that flies above the map and scans for enemies then displays their whereabouts on friendly mini-maps in the form of red dots.

Cost: 400

Modules:

  • Extra Assist Points – For every kill teammates get while your UAV is active you’ll receive bonus assist points. Costs an additional 150 score to activate.
  • Scrambler – Scrambles the radar of enemies. Costs an extra 200 points.
  • Extra Time – Upgrade that makes your UAV active for a longer duration. Costs an additional 100.
  • Speed – Speeds up the scanning speed of the UAV to show enemy movement more often. Costs another 100 points.
  • Enemy Direction – Makes the UAV operate like the Orbital VSAT from Black Ops 2 showing both the position and direction of enemies. Costs an additional 200 points.
  • Threat Detection – Allows friendly players to see enemies through walls for a duration of 10 seconds after the UAV is activated. Costs an additional 300 points.
  • Orbital – Turns your UAV into an Orbital unit that cannot be shot down by enemies. Costs an additional 300 points.
  • Support – Makes it so that all score earned toward the UAV is kept even if you die. Costs an additional 300 points.

Aerial Assault Drone

What it Does: A small offensive drone that is controlled by the player. It is equipped with a small machine gun and can also self-detonate to deal damage to enemies.

Cost: 450

Modules: Various upgrades can be installed that make the drone self-driven or gain additional firepower such as an additional gun or even rockets.

Orbital Care Package

What it Does: Drops a care package that can be gotten by the player, teammates, or even enemies. Each one contains a random killstreak or the map special streak.

Cost: 500

Modules:

  • Double Tab – Allows you to re-roll the contents of the package. Costs an additional 200 points.
  • Better Odds – Increases the chances that the package will contain a high-level streak. Costs an additional 200 points.
  • Support – Similar to the UAV module, this makes it so that all points gained toward the care package are retained even after death. Costs an additional 600 points.

Remote Turret

What it Does: Provides the player with a turret equipped with a minigun to place on the map for the player to use.

Cost: 550

Modules:

  • Rocket Turret – Replaces the minigun on the turret with a rocket launcher. Costs an additional 100 points.
  • Directed Energy – Converts the turret’s minigun into a directed energy laser. Costs an additional 100 points.
  • Rippable – Makes it so that the player can remove the turret from its stand and use as a mobile weapon (similar to a death machine). Costs an additional 100 points.
  • Sentry – Converts the turret into an automatic, motion-detecting sentry gun that will attack enemies that cross its line of sight on its own. This can also be controlled by the player remotely. Costs an additional 200 points.
  • 360 Turret Head – As the name implies this upgrade gives the turret the ability to swivel a full 360 degrees to see all angles. Costs an additional 100 points.
  • Heavy Resistance – Gives the turret more health.
  • Support – All points earned toward this streak remain with the player even after death.

System Hack

What it Does: Temporarily disables the radar, HUD, and even weapon sights of all enemy players.

Cost: 600

Modules: Can be equipped with various modules that upgrade the effect to extend to enemy killstreaks, exoskeletons, and player equipment.

XS1 Vulcan

What it Does: Works a bit similar to the Loki streak seen in CoD: Ghosts. Its a manually controlled satellite that can be used to fire bursts of directed energy onto enemies from space.

Cost: 600

Modules:

  • Overcharged – Increases the width of the energy beam fired from the Vulan. Costs an additional 100 points.
  • Light Show – Gives the player access to 3 rotating lasers rather than just 1 stationary one. Costs an additional 200 points.
  • Extra Burst – Gives the player an extra shot to use. Costs an additional 300 points.

Missile Strike

What it Does: Gives the player control of a missile strike that can be used as one single attack or broken up into cluster missiles for a wider spread of carnage.

Cost: 650

Modules: Various upgrades are available that make the missile even more deadly by leaving behind a Nano Swarm or other unique features to deal additional damage.

Bombing Run

What it Does: Allows the player to call in a bombing run on a location of their choosing.

Cost: 725

Modules:

  • Additional Bomber – Adds another bombing plane to the run. Costs an additional 400 points.
  • Flares – Bombers will fire off flares to deter incoming enemy missiles coming at them. Costs an additional 100 points.
  • Care Packages – Replaces all bombs with care packages that are dropped into the map. Costs an additional 300 points.
  • Stealth – Bombing planes will not appear on enemy radar when coming into the map. Costs an additional 100 points.

XS1 Goliath

What it Does: Deploys a large, armored mech suit onto the map. The player can then get in it and annihilate enemies with the attached minigun. The suit has sluggish movement but absorbs a ton of damage and even features a self-destruct option to kill enemies in a suicide attack.

Cost: 775

Modules:

  • Recon – Displays enemies using exo abilities or even just firing weapons on your HUD. Costs an additional 100 points.
  • Trophy – Works like the Trophy System and destroys grenades or other explosives used against your suit. Costs an additional 100 points.
  • Homing Rockets – Equips a shoulder mounted rocket launcher to your Goliath that has lock-on capabilities. Costs an additional 100 points.

Warbird

What it Does: Gives you control of an R/C assault aircraft equipped with powerful mininguns.

Cost: 850

Modules:

  • Rockets – Attaches rockets to the Warbird to use alongside the miniguns. Costs an additional 300 points.
  • Aggressor – Converts the Warbird from R/C to AI controlled. Costs an additional 300 points.
  • Wingman – Makes it so that a teammate can use the Warbird’s turret alongside the player for additional firepower and support. Costs an additional 300 points.

Paladin

What it Does: Gives you control of an incredibly powerful gunship.

Cost: 950

Modules:

  • Laser Guided Rockets – Equips the Paladin with laser-guided rockets to use. Costs an additional 200 points.
  • 105MM Cannon – Equips the Paladin with a 105mm cannon. Costs an additional 300 points.
  • Wingman – Allows a teammate to join the player in the Paladin. Costs an additional 300 points.

Manticore DNA Bomb

What it Does: This is a special streak that cannot be equipped via the Pick 13 system. Instead it is obtained by getting 30 kills with your weapon without dying. Upon activation the bomb will detonate, killing all enemy team players, and afterward leave a green mist on the map that lowers visibility.

NOTE: Kills obtained with scorestreaks DO NOT count toward earning the DNA bomb. It can only be obtained after getting 30 kills without death using only your weapons.

Call of Duty Advanced Warfare Perks

One of the major character creation aspects of just about every Call of Duty game is the perks system. Perks are essentially passive abilities that can assist the player in a number of ways including improving weapon handling, extending mobility of the player’s character, and much more. They are a core part of the pick 13 class setup system in AW.

Looking for Black Ops 3 details? We’ve got a full list of all of the BO3 perks, too.

Advanced Warfare Perks

There are a total of 15 perks in Call of Duty Advanced Warfare. The player has the ability to add one perk into 3 different slots so for a standard class setup a player is able to equip up to 3 perks but if you opt to use the Greed Wildcard you can choose up to 6. Doing so will take away the majority of your picks for your class, though.

Call of Duty Advanced Warfare Perks

It’s also possible to add more perks to your character by simply not using picks on other things like attachments for your weapons, exo abilities, and so on. Below we’ve provided a list of all of the Advanced Warfare perks along with a short summary of what each one does.

Slot 1 Perks

  • Lightweight – Increases your character’s overall movement speed.
  • Low Profile – Keeps your character hidden from enemy UAVs and the Tracker sight.
  • Danger Close – Boosts the damage dealt by your explosive equipment and killstreak attacks.
  • Overcharged – Increases the overall exo battery life making it possible to extend the duration of your exo abilities.
  • Flak Jacket – A returning favorite this perk has a few key elements including a reduction to incoming explosive damage, no speed decrease when hit by explosives, and you can reset the timer on enemy grenades when you pick them up to throw them back.

Slot 2 Perks

  • Peripherals – Interesting perk with 2 effects. First, your radar range is extended. Second, enemies you kill don’t show a death icon for their teammates to see.
  • Blind Eye – Makes your character unseen by drones and every killstreak.
  • Cold Blooded – Prevents you from being affected by threat grenades as well as all visual-assistant weapon sights (thermal scopes, tracker sights, etc). Plus your name doesn’t appear above you and you aren’t red whenever an enemy looks at you through a scope or in general.
  • Fast Hands – Allows you to swap primary/secondary weapons quickly, increases the speed that you use exo abilities or the exo launcher, and gives you the ability to reload your weapons while in sprint.
  • Gung Ho – Gives your player the ability to fire weapons while sprinting or sliding. Accuracy while doing this is pretty low, though.

Slot 3 Perks

  • Toughness – Reduces the amount of flinch whenever you’re hit with enemy fire.
  • Scavenger – Your player will spawn with more ammo and you can collect ammo from fallen foes.
  • Blast Suppressor – When equipped your player won’t show up on enemy radar when using exo movements.
  • Hard Wired – Makes it so that your player isn’t effected by EMP, scramblers, stun grenades, nano swarms, or the system hack.
  • Hardline – All killstreak costs are reduced by 100 points.

Looking for the newest game from Infinity Ward? No worries. We have a great article about the IW perks as well.

Call of Duty Advanced Warfare Exo Abilities

With the addition of the exoskeleton players now have some interesting new abilities to use in Call of Duty: AW. On top of being able to execute standard movements like running and mantling players can now pull off some pretty nifty moves by taking advantage of the various exo abilities that can be equipped via the pick 13 create-a-class system in the game.

A standard class setup will typically only allow for one exo ability to be equipped but it is possible to have more. Players can utilize the Tactician Wildcard which allows a 2nd exo ability selection. This doesn’t come without consequence, though. Using this Wildcard you’ll be sacrificing the exo launcher and using up 3 points out the available 13 for your class.

Call of Duty Advanced Warfare Exo Abilities

As of right now there are 8 different exo abilities that players can choose from. These are:

  • Exo Shield
  • Exo Overclock
  • Exo Mute Device
  • Exo Stim
  • Exo Cloak
  • Exo Hover
  • Exo Ping
  • Exo Trophy System

Some of these give your character the ability to execute new maneuvers while others act more as passive abilities sort of like how perks work. Below we provide more details for each one.

Shield

Call of Duty Advanced Warfare Exo Shield

When activated this ability causes the player to deploy a shield that can block bullets and absorb damage that comes at the player from directly in front of the character. While the shield is active you will deplete your exo battery. This ability is available to use immediately.

Overclock

While active the Overlock ability provides a temporary speed boost to your player while running. It’s not a huge boost but it’s enough to get out of trouble in a snap or reach a destination a bit faster. Using the ability drains your battery rather quickly. This is available at level 1 to equip.

Mute Device

This ability works similar to the classic Dead Silence perk. While active your character’s footsteps will be completely inaudible. This is especially useful against players that camp and make use of a technique known as sound whoring (using high quality headsets to camp and listen for enemies to approach). The effect lasts a short while and depletes the exo battery after activation.

Stim

This is a unique and interesting exo ability that gives the player the power to have excessive amounts of health for a short period. Activating the ability temporarily increases health and drains the battery. This ability is unlocked at level 3.

Cloak

Call of Duty Advanced Warfare Exo Cloak

Cloak, as the name implies, gives players that ability to temporarily make their character invisible. This is not a perfect invisibility as a keen eye can still spot the outline of a cloaked player but it still has its advantages. Perfect for camping or sniping this ability will help hide your player for a short time. Your exo battery will go down fast after activating cloak. This ability is unlocked once you reach level 13 in multiplayer.

Hover

This exo ability improves upon the boost maneuver players can execute using their exoskeleton. While active this ability gives players the option to float (or hover) in the air for a short duration. Like all other abilities, it too will immediately drain your battery. The Hover ability becomes available to players once they reach level 21 in multiplayer.

Ping

Ping acts as a temporary radar that is capable of displaying enemy movement and fire on the player’s HUD. It doesn’t last long but is an invaluable tool for locating enemies and can be used to execute successful flanks. This ability is unlocked at level 33.

Trophy System

This ability works much the same as the equipment piece of the same name found in other titles like Black Ops 2. When active the player is capable of destroying up to 2 projectiles fired by foes. Unfortunately this ability is one of the more flawed ones because it can quickly become inactive before the player can eliminate two projectiles. Trophy System is unlocked once a player reaches level 45.

Call of Duty Advanced Warfare Game Modes

As with nearly every Call of Duty game released to date, Advanced Warfare offers players several different gametypes to participate in. These modes vary quite a bit but are most often based on obtaining kills or securing objectives. In all, there are currently 23 different game modes in CoD: AW. They can be separated into 4 categories: public, hardcore, classic, and co-op.

Call of Duty Advanced Warfare Game Modes

Public Gametypes

The public game modes are the standard set of multiplayer gametypes. A lot of these have been featured in almost every CoD game. Some fan-favorites from titles such as Black Ops 2 and World at War have also made their way into the mix.

Here are all of the public modes:

  • Team Deathmatch
  • Kill Confirmed
  • Capture the Flag
  • Search and Rescue
  • Momentum
  • Uplink
  • Hardpoint
  • Search and Destroy
  • Domination
  • Infected
  • Free-For-All (FFA)
  • Combat Readiness Program
  • Ground War (Xbox One, PS4, and PC only)
  • Atlas Gorge

All of these are available across all platforms with the exception of Ground War, which involves more players on-screen at the same time, something that last-gen consoles such as the PS3 and Xbox 360 are incapable of handling smoothly.

Hardcore Game Modes

For players that prefer to play with more strategy than run-and-gun tactics there are hardcore gametypes available. These are identical to the public counterparts except players have minuscule health which means it takes far less shots to die.

Here are the hardcore modes available in Advanced Warfare:

  • HC TDM
  • HC KC (Kill Confirmed)
  • HC Domination
  • HC Search & Destroy

These modes are all available on every console and PC.

Classic

Classic game modes were added to AW to help soothe the woes of players that were disheartened to hear that characters would have superhuman-like capabilities via the new exo suits. In the classic playlist you won’t have to worry about these supernatural abilities affecting you, though, because the gametypes within the classic list will involve a more traditional gameplay style featuring nothing more than your weapons, lethals, killstreaks, and tactical equipment.

So if you don’t want to boost around and jump with superman strength here are the gametypes available in the classic playlist:

  • Team Deathmatch
  • Kill Confirmed
  • Search and Destroy
  • Domination

Yes, it is a bit limited in selection, but Sledgehammer does want you to eventually take the exo suit for a spin.

Co-Op

Sick of being called a whiny, camping, piece of trash by gamers you don’t even know or care to listen to? Well, you could always mute them, but you can also take an alternate route and just play with 1 to 3 of your good friends in a cooperative game mode.

Here’s the only one available at this time:

  • Exo Survival

This is a pretty traditional horde-type game mode where up to 4 players can face off against waves of AI enemies til death or the grande finale after 25 grueling rounds.

Can’t win matches? Read through our full CoD:AW guide for pointers and tips that will help both beginners and veterans master the game and play better.

Call of Duty Advanced Warfare Guns: Full Weapons List

As we’ve all seen via the various trailers and gameplay videos that have been posted online, Call of Duty: Advanced Warfare brings to the table a plethora of new, unique weapons. Ranging from simple pistols to complex, technologically-advanced assault rifles, AW has something for everyone.

Call of Duty Advanced Warfare Weapons

It’s important to know about all of the guns that are available in any game. Having details for each one gives you the opportunity to better narrow down your personal selections and choose the best gun for your personal playing style. That being said, we’ve compiled a complete list of all of the CoD: AW guns below.

NOTE: Looking for the latest Call of Duty game’s guns? Check out the full list of Infinite Warfare weapons to get the low-down on what you’ll be able to use in the game.

Overall, there are roughly 8 categories of weapons in Advanced Warfare. These include:

Clicking the links above will take you to a page dedicated to that specific weapon type. These pages contain a full list of every weapon available within the category, provide general information regarding the gun type, tips for using them, and more.

 

Advanced Warfare is so 2014! There’s a new game in town. Check out all the new weapons in Black Ops 3 to see what’s available in the latest installment of Call of Duty.

Call of Duty Advanced Warfare Game Overview

Call of Duty is a long-running, first-person shooter with a huge fan base. The series has often been criticized because of its lack of creativity and innovation. For years the gaming community has said the series has become stagnant and that newer titles feel like nothing more than a cut-and-paste job with a new coat of paint. In some cases that has certainly been true. Some titles within the series seem like just a replica with a few new guns and multiplayer maps thrown in the mix.

Advanced Warfare

Call of Duty Advanced Warfare Game

On November 4th, 2014 the latest title in the franchise, Call of Duty: Advanced Warfare, was release. Developed by Sledgehammer Games CoD AW ushers in a new era for the series. Set in the 2050s to 2060s, AW revolves around futuristic weaponry and gadgets. The game also brings with it several elements that have never before been seen in a Call of Duty title including an exoskeleton suit that gives the player superhuman-like abilities, advanced weapons with unique capabilities, and more.

Single Player

The campaign story is primarily focused on the Atlas Corporation, an incredibly powerful private military contractor headed by an ambitious CEO named Jonathan Irons. At this time in the world several large-scale terrorist attacks are being executed by a notorious terrorist organization that calls itself the KVA. The United States, and other countries, look to Atlas to help bring their reign of terror to an end.

Here’s the original reveal trailer for the game:

Unfortunately the hero-like MO that Atlas has become known for is nothing more than a front. You soon learn that Irons knew about the KVA terrorist attacks long before they began but allowed them to happen so that he could make Atlas seem like the saviors of the world, thus increasing his power and reputation. Irons tries to have your character and another arrested after the discovery of this information but you escape. Without revealing too much more of the story you basically end up having to team up with the Sentinel Task Force, a specialized international organization created to stop Atlas to take the company down and eliminate terrorist threats.

Multiplayer

The multiplayer aspects of Advanced Warfare have certainly upped the ante for the Call of Duty series. Is it absolutely ground-breaking? No, obviously we’ve seen this in Titanfall, but it’s a fresh new concept for a series that badly needed change. Via the exosuit your player is capable of pulling off maneuvers that were previously impossible in previous CoD titles including boosted jumps, cloaking, a shield, and more.

Call of Duty Advanced Warfare Multiplayer

The increased power of jumping gives way to a whole new dimension of combat. Now rather than relying solely on ground-based fighting you can take the fight to the air, sort of. There’s definitely a lot more verticality in the game than in other CoD games but don’t expect to be leaping and bounding over skyscrapers.

I was initially concerned about the introduction of the exo abilities in CoD. I happen to also be a fan of the Halo series and when Halo Reach introduced armor abilities (shields, jetpacks, etc) I wasn’t enthused. In fact, I think those things broke what made that particular FPS series so great. And, being the critic that I am, I figured this would be the case for Call of Duty as well.

To my surprise the exo abilities have been a great addition. They’re useful but they aren’t game-breaking or insanely annoying. Most abilities are easily countered and everything feels fairly balanced. It seems that Sledgehammer did a great job of making sure that these new skills flowed seamlessly into the traditional multiplayer aspects of the game.