The MP11 is another brand-new SMG found in Advanced Warfare. It’s a low-damage weapon with great mobility that both looks and feels nearly the same as the CBJ-MS SMG found in Call of Duty: Ghosts. While it might not pack a punch like other guns its high rate of fire makes even hip-fire deadly at very close range.

CoD AW MP11 Submachine Gun
The biggest drawback with the MP11 is its low damage per shot but another issue is its recoil. While its not extreme it can definitely be a problem for players that aren’t skilled in managing weapon kick, especially when firing it in extended, fully-automatic sessions. It does have a decent ammo capacity but it burns through it rather quickly.

MP11 Stats

Damage Output: 17-25

Clip Size: 32 rounds (28 when using the extended mags attachment)

Available Attachments:

  • Red Dot Sight
  • Hybrid Sight
  • Auto Focus Sight
  • Target Enhancer
  • Thermal
  • ACOG Scope
  • Laser Sight
  • Foregrip
  • Stock
  • Tracker
  • Advanced Rifling
  • Extended Mags
  • Rapid Fire
  • Suppressor
  • Parabolic Microphone
  • Quickdraw Grip

Because of how fast you’ll burn through your ammo it’s extremely recommended to use the Extended Mags attachment with this weapon. The foregrip is another good option if you’d like to decrease the recoil a bit.

Available Variants:

  • Goliath (+3 damage, -3 handling)
  • Squeaker (built-in red dot sight, +2 fire rate, -2 accuracy)
  • Savior (built-in laser sight, +1 fire rate, -1 accuracy)
  • Toxic (+1 to both handling and fire rate, -1 to both damage and accuracy)
  • Plunderer (+2 mobility, -2 accuracy)
  • Airborne (+1 accuracy, -1 handling)
  • Scout (+1 mobility, -1 fire rate)
  • Deceiver (+1 damage, -1 accuracy)
  • Express (+1 range, -1 damage)
  • Devourer (+2 range, -2 fire rate)

Variants can be obtained through supply drops or earned via challenges.

Here’s a quick look at the MP11 in action against bots: