The KF5 is a moderate-damage dealing, fully automatic SMG found only in Call of Duty Advanced Warfare. While it is new to the series it does look and operate a lot like the MP5, a submachine gun found in older titles such as CoD4 and MW3. It has a couple of unique features associated with it.

CoD AW KF5 Submachine Gun
The KF5 has a moderate amount of recoil, deals okay damage, and, overall, is a decent SMG to use. One of its best attributes is its range. It actually has the greatest range of all submachine guns in the game. It also has a unique ability that causes the first 5 founds out of the clip to have increased damage output.

KF5 Stats

Damage Output: 25-35

Clip Size: 40 (60 if using extended mags attachment)

Available Attachments:

  • Red Dot Sight
  • Hybrid Sight
  • Auto Focus Sight
  • Target Enhancer
  • Thermal
  • ACOG Scope
  • Laser Sight
  • Foregrip
  • Stock
  • Tracker
  • Advanced Rifling
  • Extended Mags
  • Dual Magazine
  • Rapid Fire
  • Suppressor
  • Parabolic Microphone
  • Quickdraw Grip

Our personal favorite attachments for the KF5 are the Quickdraw Grip and Extended Mags.

Available Variants:

  • Breakneck (+3 fire rate, -1 accuracy)
  • Spanner (+3 range, -2 fire rate, -1 handling)
  • Genuine (+1 to both accuracy and damage, -1 range, can’t use optical attachments)
  • Endless (+1 to both range and mobility, -10 rounds per clip)
  • Locomotive (+2 mobility, -1 to both fire rate and reserve mag)
  • Scout (+1 mobility, -1 fire rate)
  • Single Stack (+1 fire rate, -1 damage)
  • Sporter (+1 range, -1 handling)
  • Savior (+1 accuracy, -1 damage)
  • Marxman (+2 range, -1 to both accuracy and damage)

Variants are obtained through supply drops or completing challenges.

Wanna see what the gun is capable of? Check out this KF5 gameplay video from YouTube user arCtiCvBi: